Call Of Pripyat Console Commands

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Call Of Pripyat Console Commands
Call Of Pripyat Console Commands
  1. Sep 15, 2009 All about the S.T.A.L.K.E.R. Survival-horror computer game series (including Shadow of Chernobyl, Clear Sky, Call of Pripyat, and community mods for each). This is not a subreddit about stalking people nor discussing real-life stalkers!
  2. Jan 02, 2017 STALKER: Call of Chernobyl - How to use the Debug menu. How to use the debug menu in the S.T.A.L.K.E.R. Mod Call of Chernobyl, the debug menu allows you to m.
  3. Jun 17, 2008 Command Explanation preset Minimum, Low, Default, High, Extreme Sets quality preset (same as in-game options). Aiusetorchdynamiclights 0, 1 Toggles NPC flashlights. Beclient TODO TODO: bemsg TODO TODO: beserver TODO TODO: bind action, key Binds an action to a particular primary key. Bindconsole TODO TODO: bindlist no arguments.
  4. S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called 'Zone' is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in.

Stalker Call Of Pripyat Console Commands Items

Call Of Pripyat Console Commands

Stalker Call Of Pripyat Console Commands God Mode

Call

Call Of Pripyat Console Commands Money

Svconsoleupdaterate (1 ) — integer value in range 1,100 svdedicatedserverupdaterate (100 ) — integer value in range 1,1000 svdmgblockindicator (1 ) — integer value in range 0,1.

Call Of Pripyat Console Commands
  1. Sep 15, 2009 All about the S.T.A.L.K.E.R. Survival-horror computer game series (including Shadow of Chernobyl, Clear Sky, Call of Pripyat, and community mods for each). This is not a subreddit about stalking people nor discussing real-life stalkers!
  2. Jan 02, 2017 STALKER: Call of Chernobyl - How to use the Debug menu. How to use the debug menu in the S.T.A.L.K.E.R. Mod Call of Chernobyl, the debug menu allows you to m.
  3. Jun 17, 2008 Command Explanation preset Minimum, Low, Default, High, Extreme Sets quality preset (same as in-game options). Aiusetorchdynamiclights 0, 1 Toggles NPC flashlights. Beclient TODO TODO: bemsg TODO TODO: beserver TODO TODO: bind action, key Binds an action to a particular primary key. Bindconsole TODO TODO: bindlist no arguments.
  4. S.T.A.L.K.E.R.: Call of Pripyat takes PC gamers once again into the vicinity of the Chernobyl nuclear reactor that exploded in 1986. This so-called 'Zone' is a highly contaminated area cordoned off by the military and now is combed through by the so-called stalkers, modern fortune hunters, in.

Stalker Call Of Pripyat Console Commands Items

Stalker Call Of Pripyat Console Commands God Mode

Call Of Pripyat Console Commands Money

Svconsoleupdaterate (1 ) — integer value in range 1,100 svdedicatedserverupdaterate (100 ) — integer value in range 1,1000 svdmgblockindicator (1 ) — integer value in range 0,1.

Stalker Call Of Pripyat Console Commands Noclip

  • r2_aa_break (0.000000,1.000000,1.000000) — vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  • r2_aa_kernel (0.5 ) — float value in range [0.300,0.700]
  • r2_aa_weight (0.250000,0.250000,0.000000) — vector3 in range [0.000000e+000,0.000000e+000,0.000000e+000]-[1.000000e+000,1.000000e+000,1.000000e+000]
  • r2_detail_bump (on/off o 1/0)
  • r2_dof (-1.250000,1.400000,600.000000) — vector3 in range [-10000.000000,-10000.000000,0.000000]-[10000.000000,10000.000000,10000.000000]
  • r2_dof_far (600. ) — float value in range [0.000,10000.000]
  • r2_dof_kernel (5. ) — float value in range [0.000,10.000]
  • r2_dof_sky (-10000.000,10000.000)
  • r2_gi (on/off o 1/0)
  • r2_gi_clip (0.001 ) — float value in range [0.000,0.100]
  • r2_gi_photons (16 ) — integer value in range [8,256]
  • r2_gi_refl (0.9 ) — float value in range [0.001,0.990]
  • r2_gloss_factor (4. ) — float value in range [0.000,10.000]
  • r2_ls_bloom_kernel_b (0.7 ) — float value in range [0.010,1.000]
  • r2_ls_bloom_kernel_g (3. ) — float value in range [1.000,7.000]
  • r2_ls_bloom_kernel_scale (0.8 ) — float value in range [0.500,2.000]
  • r2_ls_bloom_speed (100. ) — float value in range [0.000,100.000]
  • r2_ls_bloom_threshold (0.2 ) — float value in range [0.000,1.000]
  • r2_ls_depth_bias (-0.0003 ) — float value in range [-0.500,0.500]
  • r2_ls_depth_scale (1.00001 ) — float value in range [0.500,1.500]
  • r2_ls_dsm_kernel (0.7 ) — float value in range [0.100,3.000]
  • r2_ls_psm_kernel (0.7 ) — float value in range [0.100,3.000]
  • r2_ls_squality (1. ) — float value in range [0.500,1.000]
  • r2_ls_ssm_kernel (0.7 ) — float value in range [0.100,3.000]
  • r2_mblur (0. ) — float value in range [0.000,1.000]
  • r2_parallax_h (0.02 ) — float value in range [0.000,0.500]
  • r2_slight_fade (0.5 ) — float value in range [0.020,2.000]
  • r2_soft_water (on/off o 1/0)
  • r2_ssa_lod_a (64. ) — float value in range [16.000,96.000]
  • r2_ssa_lod_b (48. ) — float value in range [32.000,64.000]
  • r2_ssao (st_opt_medium) — st_opt_off/st_opt_low/st_opt_medium/st_opt_high
  • r2_steep_parallax (on/off o 1/0)
  • r2_sun_depth_far_bias (-0.00002 ) — float value in range [-0.500,0.500]
  • r2_sun_depth_near_bias (0.00001 ) — float value in range [-0.500,0.500]
  • r2_sun_details (on/off o 1/0)
  • r2_sun_lumscale (1. ) — float value in range [-1.000,3.000]
  • r2_sun_lumscale_hemi (0.000,3.000)
  • r2_sun_near (16. ) — float value in range [1.000,50.000]
  • r2_sun_near_border (0.75 ) — float value in range [0.500,1.000]
  • r2_sun_quality (st_opt_medium) — st_opt_low/st_opt_medium/st_opt_high
  • r2_sun_shafts (st_opt_medium) — st_opt_off/st_opt_low/st_opt_medium/st_opt_high
  • r2_sun_tsm_bias (-0.01 ) — float value in range [-0.500,0.500]
  • r2_sun_tsm_proj (0.3 ) — float value in range [0.001,0.800]
  • r2_tf_mipbias (0. ) — float value in range [-0.500,0.500]
  • r2_tonemap_adaptation (1. ) — float value in range [0.010,10.000]
  • r2_tonemap_amount (0.7 ) — float value in range [0.000,1.000]
  • r2_tonemap_lowlum (0.0001 ) — float value in range [0.000,1.000]
  • r2_tonemap_middlegray (1. ) — float value in range [0.000,2.000]
  • r2_wait_sleep (0,1)
  • r2_zfill_depth (0.5 ) — float value in range [0.001,0.500]




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